RISC OS Developer Forum

Full Version: Open source options for a physical based renderer
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Currently there exists one port of a raytracer for RISC OS of POVray https://www.riscosports.co.uk/vfp/
But there exists some more sophisticated renderers that could be ported.


Watch the video about the physical based rendering technology:




PBRT example:

[Image: emily.jpg]

Who would like to port them and maybe inetgrate them into an 3D editor. A very simple 3D editor is available in the form of the Merlin 3D editor on this site also.