Open source options for a physical based renderer - Printable Version +- RISC OS Developer Forum (https://riscosdevforum.com) +-- Forum: RISC OS - The original OS for ARM CPUs created by Acorn Computers now open source (https://riscosdevforum.com/forumdisplay.php?fid=1) +--- Forum: Developers Forum (https://riscosdevforum.com/forumdisplay.php?fid=2) +---- Forum: Physically based rendering (Raytracing) (https://riscosdevforum.com/forumdisplay.php?fid=21) +---- Thread: Open source options for a physical based renderer (/showthread.php?tid=48) |
Open source options for a physical based renderer - Stefan (Cloverleaf) - 08-10-2021 Currently there exists one port of a raytracer for RISC OS of POVray https://www.riscosports.co.uk/vfp/ But there exists some more sophisticated renderers that could be ported. https://www.mitsuba-renderer.org/ Watch the video about the physical based rendering technology: http://rgl.epfl.ch/publications/NimierDavidVicini2019Mitsuba2 or https://www.pbrt.org/ https://www.pbrt.org/gallery PBRT example: Who would like to port them and maybe inetgrate them into an 3D editor. A very simple 3D editor is available in the form of the Merlin 3D editor on this site also. |